STM32Cube frees embedded designers from MCU development constraints
Discover how using STM32Cube reduces development effort, time and cost
Who should attend this course?
- Developers looking for a way to optimize their current development time.
- Engineers looking to easily start or improve a design based on an STM32 MCU.
To participate to this course, you must register through my.st.com.
If you already have a my.st.com account, REGISTER here.
If you do not have a myST account, click here to create your account and register.
What is STM32Cube?
STM32Cube is a comprehensive software solution combining embedded software libraries, including hardware abstraction layer peripheral driver and other components, with STM32CubeMX, its graphical interface for configuring the embedded firmware. Learn more here
Benefits you will take away
- Complete understanding of STM32Cube including the graphical interface and the APIs for hardware abstraction layer
- Hands-on STM32Cube experience using an IDE such as those by Keil, IAR, SW4STM32 (ST?s GGC-based Eclipse IDE) or Atolic
- A strong practical experience to start your own applications
Courses are provided in Massive Open Online Course (MOOC) format with course material available online, mostly as videos complemented with exercises.
All throughout the course, a technical expert will be available online to provide help and answer your questions.
Each course takes approximately 6 to 7 hours to complete, depending on your proficiency, and must be completed within one month.
The first part of the course focuses on using the built-in utilities (wizards) of the STM32CubeMX graphical interface to handle basic tasks to create a project:
- Selecting the appropriate STM32 MCU for your application
- Configuring the pinout and resolving conflicts
- Managing the clock tree
- Enabling and configuring MCU peripherals
- Calculating the power consumption in various modes and configurations
- Generating C initialization code
The second part is related to the STM32Cube's embedded software libraries with detailed explanations about the following components and how they are used:
- Hardware abstraction layer (HAL)
- Handles and callbacks
- Direct memory access controller (DMA)
Additional material covers hands-on exercises using the GPIO, SPI, UART, timer and ADC peripherals.
All points are explained on commented presentations or hands-on exercises.
You need to have a good understanding of embedded system development and should be proficient in C programming.
An STM32 Nucleo-64 development board with an STM32F401RE MCU (ref: NUCLEO-F401RE) is required for the hands-on exercises included in the course.