Webinar: STM32MP1 MPU and DH electronics’ SOM product family

1-hour webinar on how to implement the STM32MP1 microprocessor with the SOM family designed by DH electronics

During this one-hour webinar, we will introduce the STM32MP1-based System on Module (SOM) from DH electronics.

Why attend

The webinar will present the major features of the STM32MP1 microprocessor and explain how to implement them with the DH electronics SOMs.

In this webinar you will

  • Learn about the basics and the internal architecture of the STM32MP157C microprocessor
  • Discover more on DH electronics, the company, the products and the services
  • Understand the advantages of using a System on Module
  • Know more about the DHSOM product family
  • Follow a motor control use-case implementing the STM32MP1-based SOM design by DH electronics

Agenda

  • DH electronics company presentation
  • Introduction to the STM32MP157C microprocessor
  • How to use the STM32MP1 MPU with the DH electronics’ SOM product family
  • Software in context with the STM32MP1 MPU
  • Sensorless control of a brushless DC motor based on the STM32MP1

There is a Q&A session at the end of the webinar where ST’s experienced engineers answered questions from the floor.

 

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Speakers

Christopher Broadbent

Chris Broadbent is part of the EMEA regional microcontroller and microprocessor technical marketing team.

Andres Geisreiter

Andres Geisreiter is part of the Hardware Development Team at DH electronics. As product manager for the DHSOM products he is your first contact person in the area of system on modules. Thanks to his many years of experience, he can advise you on the advantages, special features and application areas of DHSOM products.

Marinus Holzner

Marinus Holzner is an engineer of the SOM-Design-Team at DH-electronics since 2018. Beside his passion for designing electronics, he is also enthusiastic about the whole field of Internet of Things and bringing computing power to the edge of the network.

 

Product details

STM32MP157 microprocessors are based on the flexible architecture of a Dual Arm® Cortex®-A7 core running up to 800 MHz and Cortex®-M4 at 209 MHz combined with a dedicated 3D graphics processing unit (GPU) and MIPI-DSI display interface and a CAN FD interface.

 

Specifically designed to accelerate 3D graphics in applications such as graphical user interfaces (GUI), menu displays or animations, the STM32MP157 3D OpenGL ES 2.0 graphics engine works together with an optimized software stack design for industry-standard APIs with support for Android™ and Linux® embedded development platforms.